Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
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Further reading 1
Caption notes
Extra Credits recounts how a change of reference point made an experience system feel different to players. The episode also makes predictions about social scoring. The reading draws on its account of the game design.
Archived captions (transcription method unspecified) ↗Original passages · 2
it had an unrested penalty mechanicthey started referring to the unrest experience penalty state as normal