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MarI/O - Machine Learning for Video Games

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Further reading 5

Caption notes

MarI/O evolves networks with NEAT, rewarding progress through a Mario level. Selection and mutation produce increasingly effective controller actions.

Original passages · 5
The white squares stand for blocks the player can stand on
MarI/O - Machine Learning for Video Games · ▶ 1:10–1:17
Only the neural networks that produce the highest fitness are selected to be bred
MarI/O - Machine Learning for Video Games · ▶ 3:47–3:55
build up neural networks from barebones without presupposing the best structure
MarI/O - Machine Learning for Video Games · ▶ 4:56–5:04
Only the neural networks that produce the highest fitness are selected
MarI/O - Machine Learning for Video Games · ▶ 3:47–3:53
without presupposing the best structure for the neurons and their connections
MarI/O - Machine Learning for Video Games · ▶ 4:58–5:06

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